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One more go games

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HEADACHE

Pump the swing like a playground swing. Thirteen ton of iron, three condemned streets — and one listed pub you must not scratch.

Arcade
01@emergame

BREAKPOINT

The oil is the opponent. Skid the front boards, hook the dry backend — and the line that struck last frame is already burning away.

Arcade
05@emergame

ONE MORE LANE

Congestion's up. The city has a fix: another road through your intersection. You're the traffic light. Good luck.

Arcade
236@emergame

GROUNDRUSH

Every point comes from flying close to the thing that kills you — and none of it is yours until the canopy opens.

Arcade
00@emergame

TILT

The repo men left you two flippers and a drain. Buy the table back one bumper at a time — and remember, the tilt bob never sleeps.

Arcade
16@emergame

PHYSARUM

You never move the mould. You paint hunger onto the agar and it flows there — stretch a vein too thin and the plate saws you in half.

Strategy
08@emergame

MANJHA

The kite is bait. The string is the knife. Whoever's line slides faster does the cutting — so tug until yours screams.

Action
01@emergame

REMONTOIRE

The clock rewinds every 24 seconds. The vermin come back. So do you — all of you.

Action
01@emergame

OPSONIN

Your bullets can't kill a thing. They just decide who gets eaten.

Action
02@emergame

LOGOMACHY

Sticks and stones are no use here. An eight-letter word, though — that's artillery.

Puzzle
01@emergame

BRISANCE

Anyone can knock a tower down. Dropping it between two untouched neighbors — that's the job. Set your delays and send the plunger.

Puzzle
01@emergame

GOSSAMER

Every thread costs silk. Every catch buys more. Then something lands in the web that you do not want to keep.

Arcade
17@emergame

PIPISTRELLE

The cave is pitch black and your voice is your eyes. But the moths hear you, the tiger moths lie, and the owl knows where you screamed.

Action
00@emergame

TRESTLE

Nothing on the timetable waits for repairs. Patch the trestle between whistles — then watch eighty tons test your carpentry.

Arcade
00@emergame

GIMBAL

Short-order cook, long-period swell. Everything you're not holding is already sliding.

Arcade
00@emergame

GYRE

Your health, weapon and legs are one gauge — and every clash pours spin from the slower top into the faster one. Bet it well.

Action
01@emergame

RUT

Your perfect racing line only works once. The road remembers where you drove — then drops it into the void.

Arcade
01@emergame

MANY HAPPY RETURNS

Your only weapon leaves you every time you use it. Throw the curve, dodge unarmed, and pray for a clean catch.

Action
01@emergame

COLORATURA

Every crystal in the opera house has one note it cannot survive. Your job is to find it — before the breath runs out.

Action
00@emergame

APNEA

Past fourteen meters the sea stops pushing you out and starts pulling you in. The pearls know exactly where that line is.

Arcade
00@emergame

WAGGLE

She's dancing you a map: angle from the sun, waggles for the miles. Unfortunately, the sun refuses to hold still.

Arcade
00@emergame

CORNICE

The mountain is loading a gun aimed at the village below. Your job is to fire first — one small avalanche at a time.

Arcade
00@emergame

STEPPED LEADER

Every dodge game taught you to run from the lightning. Tonight you drive the rod — and the town needs you standing under it.

Arcade
00@emergame

FUNAMBULE

The wire forgives one lean, never the second — and the pigeons have decided your balance pole is a bench.

Arcade
00@emergame