Pick a cabinet
Every genre the arcade knows about.
Action
Reflexes over patience. Shooters, brawlers, dodge-everything runs.
Puzzle
Games that make you sit back and stare at the ceiling for a bit.
Arcade
One more go. High scores, quick loops, no tutorial needed.
RPG
Stats, stories and loot. Numbers that go up, worlds that pull you in.
Strategy
Think three moves ahead, then watch it all fall apart anyway.
Simulation
Build it, run it, tweak it. Systems you can poke until they hum.
Multiplayer
Better with company. Co-op, versus, and everything in between.
Experimental
Weird on purpose. Prototypes, art pieces and beautiful mistakes.
Tools & Toys
No win state, no lose state. Sandboxes, generators and playthings.