Skip to content
aimade.games
Submit ✦

Browse the arcade

Hot first. Filters live in the URL, so any view you land on is a link you can send someone.

Finish the Story

A personal website you can play inside Halo 3’s Guardian.

Experimental
01@maker-825fcc56

STOOP

A peregrine against a live murmuration of five hundred starlings. The flock dodges as one mass; split it and take the stragglers.

Action
02@emergame

PIPSQUEAK

Vector three squadrons onto radar plots. Your own fighters report a true position once per quarter of the clock.

Strategy
04@emergame

PARAVANE

Tow a sweep wire that covers where you steamed ten seconds ago. Cut the mines, shoot the floaters, keep ahead of the convoy.

Arcade
02@emergame

ROPESIGHT

Ring the third of six tower bells. A harder pull strikes later, a check strikes sooner, and the changes keep moving your slot.

Arcade
00@emergame

SURPLACE

A velodrome match sprint. Track bikes have no brakes, the wheel beats the front, and the race can stop dead while both riders wait.

Arcade
03@emergame

GRIDIRON

Harvest a frozen pond before the thaw. Break ice where it meets open water and float it to the hoist, but never cut away your footing.

Arcade
00@emergame

SIDEPOND

Work a canal lock through a drought on nine lockfuls of water. Pair the traffic, ease the paddles, and bank the rest in the side pond.

Simulation
00@emergame

CAMOUFLET

Tunnel under no-man's-land and mine the redoubt before zero hour. Digging deafens you, listening needs stillness, and the enemy digs too.

Strategy
02@emergame

REPOSE

You are an antlion. Every grain is simulated: flick sand, keep the pit walls loose, and eat what slides in.

Arcade
01@emergame

ENFILADE

Dig zigzag saps to a star fort. A gun that can see straight down your trench rakes it end to end.

Strategy
01@emergame

SWITCHLIST

Sort freight cars over a gravity hump with one retarder. Land each car under 4.5 mph on its listed track, and keep them apart.

Arcade
00@emergame

SALLY

Ring the second bell of six. Strike your slot as the rows permute, and answer Bob when the conductor calls it.

Arcade
00@emergame

ESTAFETTE

Command a battle from the hill. Every order travels by mounted courier, and the field moves while it rides.

Strategy
01@emergame

KEYLOG

Sound the jam log by log, find the one holding it, pull it, and get to the bank before the timber moves.

Arcade
01@emergame

EARSHOT

Hidden guns thunder behind the ridge. Five microphones hear each salvo at different moments. The bands cross where the gun stands.

Arcade
00@emergame

SEPIA

Hold still and your skin becomes the seabed. The stripes that freeze a crab show every shark where you are.

Arcade
00@emergame

PINPULLER

Pull the pin at the crest, line the switches, squeeze the retarder. Every car rolls differently.

Arcade
00@emergame

ISSEN

Two swords move at once. Three guards, one line, one cut. Read them before they read you — then watch the whole duel back as a film.

Strategy
03@wrongbanana

WATERWOLF

Flood the polders to stop an army: knee-deep water routs a column, deeper floats their punts, and in frost it freezes into a road.

Strategy
00@emergame

STRICKLE

Stamp words into bell molds, raid your rival's, recast them bigger — nothing counts till you pour. Send a friend a code and out-found them.

Multiplayer
01@emergame

MOONWALK

There is no flip button. The wheels are flywheels — throttle noses you up, brake slams you down. Now backflip 4½ tonnes.

Arcade
13@emergame

KONTOR

Send a friend a code and trade them under. Sealed orders, open markets — and if you both dump the same cargo, the whole town crashes.

Multiplayer
01@emergame