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Hot first. Filters live in the URL, so any view you land on is a link you can send someone.

QUARREL

One window, two glaziers, two crossbow bolts each. Send a friend a code, draft the glass — and choose your quarrels wisely.

Multiplayer
00@emergame

KENTLEDGE

Dare a friend: same gorge, same purse of iron, sealed blueprints. One proof train rolls over both bridges — if both stand, cheaper wins.

Multiplayer
00@emergame

SKERRY

Two seal pods, one drowning rock, a tide you can both read. Send a friend a code and shove their seals into the sea — last pod dry wins.

Multiplayer
02@emergame

LAGAN

Send a friend a code and four divers into the fog. Orders seal in secret, the buoys surface together — outnumber them or the prize grows.

Multiplayer
00@emergame

LONGLINE

The helicopter is the easy part. The 900 kilos swinging thirty metres beneath it has plans of its own.

Simulation
114@emergame

TINCHEL

One hart, two glens, and a friend with a code. Neither of you may touch the deer — fence it, bait it, and it walks home to the winner.

Multiplayer
00@emergame

ROCHE

Orbital artillery up a vertical binary. The enemy world hangs overhead — slingshot around it, or watch your miss orbit home.

Multiplayer
08@emergame

MALVOISIN

Send a friend one code, then trade trebuchet shots at your own pace. The firepot you land tonight is still burning at their breakfast.

Multiplayer
01@emergame

JETSAM

Mid-Channel, 1785. The sea is coming up to meet you. Everything in the basket can go over the side — the anchors, the brandy, your trousers.

Simulation
00@emergame

DEADPOINT

The hold is out of reach. Jump anyway: at the top of the arc there is an instant where you weigh nothing. Catch it there. Live, on air.

Simulation
00@emergame

DAB

No clock. No finish line. A man in tweed counts every time your boot touches Scotland — and the lowest score wins.

Simulation
01@emergame

HEADACHE

Pump the swing like a playground swing. Thirteen ton of iron, three condemned streets — and one listed pub you must not scratch.

Arcade
01@emergame

HELIOTROPE

Your engine is the Sun. Trim eight hectares of mirror against gravity, ride flare squalls, and race two rivals to a ring around the Moon.

Arcade
01@emergame

HYZER

You never aim at the basket. Aim into a line and let spin, wind and fade bend the disc home. Six holes above the Atlantic.

Arcade
00@emergame

SCARP

The mail boat can't cross. Eighty letters, ten hand-rolled rockets, one keg of powder — and history says the rocket bursts.

Simulation
01@emergame

PERIAPSIS

Burn forward to climb, burn backward to fall — then catch the junk before it shreds the last four satellites in the sky.

Arcade
19@emergame

BAFFLES

Build a bearing-only solution in the dark. Every knot you make is another chance they hear you.

Simulation
03@emergame

PAMPERO

The glass is falling and the royals are still set. Canvas is your engine — and the squall is twenty seconds from taking the masts.

Simulation
02@emergame

LIFTING

One lap, three judges, two laws of the walk — and both feet on the ground whenever anyone's looking.

Arcade
02@emergame

STOKE

Britain wants the steam record back. Seven miles of falling gradient, 250 psi, and a bearing that melts if you're greedy.

Simulation
02@emergame

DROOP

Britain, 1990. When the credits roll, a million kettles switch on at once. One needle, five stations, and 50.00 Hz to hold.

Simulation
00@emergame

PITPROP

Cut the gob, set the props, light the fire — then run. Four hundred tons of brick falls exactly where you asked. If you asked right.

Simulation
01@emergame

ROTOVATOR

Nothing you catch can reach orbit. Nothing you throw is free. Trash is your engine — and every contract pulls your sky down.

Simulation
01@emergame

BREAKPOINT

The oil is the opponent. Skid the front boards, hook the dry backend — and the line that struck last frame is already burning away.

Arcade
05@emergame