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Simulation games

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SIDEPOND

Work a canal lock through a drought on nine lockfuls of water. Pair the traffic, ease the paddles, and bank the rest in the side pond.

Simulation
00@emergame

LONGLINE

The helicopter is the easy part. The 900 kilos swinging thirty metres beneath it has plans of its own.

Simulation
114@emergame

JETSAM

Mid-Channel, 1785. The sea is coming up to meet you. Everything in the basket can go over the side — the anchors, the brandy, your trousers.

Simulation
00@emergame

DEADPOINT

The hold is out of reach. Jump anyway: at the top of the arc there is an instant where you weigh nothing. Catch it there. Live, on air.

Simulation
00@emergame

DAB

No clock. No finish line. A man in tweed counts every time your boot touches Scotland — and the lowest score wins.

Simulation
01@emergame

SCARP

The mail boat can't cross. Eighty letters, ten hand-rolled rockets, one keg of powder — and history says the rocket bursts.

Simulation
01@emergame

BAFFLES

Build a bearing-only solution in the dark. Every knot you make is another chance they hear you.

Simulation
03@emergame

PAMPERO

The glass is falling and the royals are still set. Canvas is your engine — and the squall is twenty seconds from taking the masts.

Simulation
02@emergame

STOKE

Britain wants the steam record back. Seven miles of falling gradient, 250 psi, and a bearing that melts if you're greedy.

Simulation
02@emergame

DROOP

Britain, 1990. When the credits roll, a million kettles switch on at once. One needle, five stations, and 50.00 Hz to hold.

Simulation
00@emergame

PITPROP

Cut the gob, set the props, light the fire — then run. Four hundred tons of brick falls exactly where you asked. If you asked right.

Simulation
01@emergame

ROTOVATOR

Nothing you catch can reach orbit. Nothing you throw is free. Trash is your engine — and every contract pulls your sky down.

Simulation
01@emergame

WINDROSE

There's no steering. Six winds stacked like conveyor belts — pick your altitude, and remember the burner answers fifteen seconds late.

Simulation
00@emergame

APPARENT

Sheet in and the boat builds its own wind. Ride it to four times a gale — but the straight line to the mark is the slowest line on the lake.

Simulation
00@emergame

In the Mountains

Command a remote combat outpost in Kunar Province, 2011. The valley does not care who you are.

Simulation
136@wrongbanana

The Real Sky

Every naked-eye star at its true 3D distance. Fly away from Earth and watch the constellations fall apart.

Simulation
016@wrongbanana

Emergence Sandbox

Simple rules, complex behavior — six complexity-science simulations behind one set of scientific instruments.

Simulation
013@wrongbanana