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Physics games

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BREAKPOINT

The oil is the opponent. Skid the front boards, hook the dry backend — and the line that struck last frame is already burning away.

Arcade
05@emergame

SURFMAN

A gale, a wreck on the bar, a rope you must throw over her rigging. The line drags your shot down — and the sea is already breaking her up.

Arcade
01@emergame

COINCIDENCE

Four columns of water and no hit marker. Read the splashes, walk the salvo on, and chase their fire with your helm.

Arcade
00@emergame

IMPASTO

Centrifugal force is the only rolling pin on stage. The wider it spins, the thinner it hangs — and the ticket always wants an inch more.

Arcade
00@emergame

GAINER

You are torque-free for two and a half seconds. Tuck to spin, open to stop — and leap when the sea is coming, not when it looks deep.

Arcade
01@emergame

HOLESHOT

Win on the tree, lose in the smoke. Top Fuel is four seconds long and not one of them forgives a flat foot.

Arcade
03@emergame

ANABATIC

No engine, no fuel gauge — the mountain is the motor. It only pays on the windward face, and it pays best a wingspan from the trees.

Arcade
02@emergame

TSUISO

The judges pay nothing for grip and triple at the lead car's door. Stay sideways, stay close, and don't touch — much.

Arcade
02@emergame

ROOSTERTAIL

The fast state and the fatal one are the same state — three tonnes riding half a propeller, and the throttle is also the pitch.

Arcade
00@emergame

HALFSPAN

A plane the sky won't keep. Below half a wingspan the sea doubles your wing — climb out of the cushion and it takes everything back.

Arcade
00@emergame

HIGHMARK

Full throttle flips you. Backing off buries you. The way up is sideways — one ski edge across the rock band.

Arcade
02@emergame

KNEELER

The outfit can't lean. The only ballast aboard is your 70 kg passenger — and every left-hander tries to throw the chair in the air.

Arcade
01@emergame

EDDYLINE

You top out at 3.5 m/s. The river runs six. The four red gates are upstream — and the only way back up is the water behind the rocks.

Arcade
00@emergame

WINDROSE

There's no steering. Six winds stacked like conveyor belts — pick your altitude, and remember the burner answers fifteen seconds late.

Simulation
00@emergame

HEADROOM

Four motors, 100% each — throttle and steering split what's left. Corner greedy and the mixer feeds your throttle to the turn.

Arcade
00@emergame

PLENUM

No brakes, no grip, rudders that only bite under power. Hit the water flying — below hump speed your own bow wave owns you.

Arcade
01@emergame

KESSLER

Every launch leaves junk in orbit — even the perfect ones. Deliver until your own success closes the sky.

Arcade
230@wrongbanana

FADE

Seven kilometres of downgrade and one tank of brakes. Spend the heat wrong and the mountain does the driving.

Arcade
00@emergame

TUNDRA

No lap times — the score is feet of gravel used. Read the sock, wait for the gust, hang it on the prop, and kiss the chalk line.

Arcade
01@emergame

KILO

Two passes through the measured kilometre. The record is the average. Your first run's wake is still out there, waiting for the second.

Arcade
03@emergame

KREISEL

Gravity does the driving — your hands can only slow it down. Now take a 270° loop at 4.5g with them nearly still.

Arcade
03@emergame

BROADSIDE

One gear. No brakes. Four laps of shale. The only way to slow down is sideways.

Arcade
02@emergame

GROUNDRUSH

Every point comes from flying close to the thing that kills you — and none of it is yours until the canopy opens.

Arcade
00@emergame

TILT

The repo men left you two flippers and a drain. Buy the table back one bumper at a time — and remember, the tilt bob never sleeps.

Arcade
16@emergame