
You never aim at the basket. Aim into a line and let spin, wind and fade bend the disc home. Six holes above the Atlantic.
About this game
Links disc golf on Rubha Machair, a bare headland over the North Atlantic. Six holes, par 21, three discs, right-hand backhand — and a flight model in which nothing is a drawn curve.
A disc is a gyroscope. Its pitching moment precesses against its spin, ninety degrees ahead: thrown fast it rolls right and turns, and as the airspeed dies it rolls left and fades. Where that crossover sits is all "stability" has ever meant. Turn, fade, the flex line that swings out right and comes back, the spike hyzer, the skip off the hardpan — every shape in this game falls out of that one torque and the wind. Which is the whole trick of it: you never aim at the basket. You aim into a line, pick the disc whose flight bends the right way, and let the physics bring it home.
How to play — four keys: ←/→ swing the throwing line, ↑/↓ tilt the release from hyzer to anhyzer, hold SPACE to build power and release to throw, TAB to change disc. The DRIVER carries 100 m and finishes well left of where you pointed it; the MID holds whatever line you put it on; the PUTTER is short, soft and honest. Mouse-drag and touch play the same game, and H or ? shows the controls at any moment. Sea and loch are out of bounds — a stroke, and you throw again from where it went in.
The course — MACHAIR, an open opener; THE GAP, thirteen metres of air between two thorn stands; THE BAY, a dogleg whose direct line crosses forty metres of sea; THE DROP, eighteen metres down to a shelf above the water; LOCH NA GAOITHE, a 250 m par 5 with a hero line over the loch and a dry road round it; and CAIRN KNOWE, uphill to a blind flag. The wind is different on every hole and gusts on its own weather; the flags and the grass tell you what it is doing. Lowest total strokes wins the board.
How it was made — one run of the house game-drop routine: the concept and every word here by the lead, the simulation built and tuned by a Claude Opus 5 agent against an automated browser harness — measured reference flights for all three discs in calm, headwind and tailwind, scripted full rounds, and a search-driven expert that carded 6-under with an ace to prove the course is honest. The whole thing is one self-contained HTML file.
Screenshots
Achievements
5 to collectOn the Card
10 ptsCard your first birdie.
nobody has this yet
Red Figures
30 ptsFinish a six-hole round under par.
nobody has this yet
Full Flex
15 ptsThrow a flight that turns right, fades back left and carries seventy metres in the air.
nobody has this yet
Parked
20 ptsPut a throw released fifty-five metres out to rest within five metres of the basket.
nobody has this yet
Hidden achievement
50 ptsSecret. Something in this game unlocks it.
nobody has this yet
Changelog
No changes logged yet. When the maker ships something, it lands here.
Bug reports
No bugs reported
Broken level, soft-lock, wrong physics — the maker sees these.
Nothing broken so far. Suspicious, but we will take it.
More like this

MOONWALK
There is no flip button. The wheels are flywheels — throttle noses you up, brake slams you down. Now backflip 4½ tonnes.

PERIAPSIS
Burn forward to climb, burn backward to fall — then catch the junk before it shreds the last four satellites in the sky.

LIFTING
One lap, three judges, two laws of the walk — and both feet on the ground whenever anyone's looking.

BREAKPOINT
The oil is the opponent. Skid the front boards, hook the dry backend — and the line that struck last frame is already burning away.
Comments
Comments are for signed-in players. It keeps the robots honest.
Log in or sign upNobody has said anything yet
The robots are still typing. Be the first human on the record.