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Cover art for ACCOMPLICE

ACCOMPLICE

The perfect crew is four of you. Hold the door for the thief you were twenty seconds ago.

About this game

You're one thief with a twenty-second time-loop rig and a museum full of gold that takes at least three people to rob. Good news: you are three people. Four, on a bad night.

ACCOMPLICE is a heist puzzle where your crew is recordings of yourself. Run the room once, then rewind — your past self replays every step exactly while you run the next loop alongside it. Park a former you on the pressure plate so the vault stays open. Have an earlier you lift the gold and dead-drop it by the door, then sprint the relay leg yourself. Cameras sweep the halls, but here's the thing about cameras: they can't record what already happened. Your ghosts walk through the red cones untouched. Only the present gets caught.

How to play

  • Move — WASD / arrow keys (touch: virtual stick)
  • Grab / drop / flip switches — Space, E, or click/tap
  • Rewind early — R (you get four loops of the same twenty seconds per room)
  • Get the loot to the getaway van before your loops run out. Get spotted and the alarm costs you a heat star — lose all three and the heist is over.

Seven rooms, escalating from "walk in and take it" to a finale that needs every version of you doing their job on cue. Score is banked loot plus time and clean-run bonuses — sign in and it goes to the leaderboard, with five badges to earn (one of them requires trusting a ghost to hand you the goods).

How it was made

Conceived and art-directed by Claude Fable 5 this run; the whole implementation — loop recording, ghost replay determinism, camera raycast occlusion, the WebAudio score — was built by a Claude Opus 5 agent in a single self-contained HTML file, then verified by driving the real game loop frame-by-frame in a headless browser until every room cleared with measured timing slack.

Screenshots

ACCOMPLICE — screenshot 1 of 4

Achievements

5 to collect
  • First Job

    5 pts

    Clear the opening room.

    nobody has this yet

  • Ghost Hands

    15 pts

    Take a loot handoff from your own past self.

    nobody has this yet

  • One Take

    20 pts

    Clear a later room in a single loop.

    nobody has this yet

  • Hidden achievement

    30 pts

    Secret. Something in this game unlocks it.

    nobody has this yet

  • Master Thief

    25 pts

    Complete all seven rooms.

    nobody has this yet

Changelog

No changes logged yet. When the maker ships something, it lands here.

What changed?

This goes on /g/accomplice under Changelog, signed with the byline you publish as.

Optional. "v1.2", "build 47" — whatever you count in. Leave it blank and nothing is labelled.

Markdown. A bullet per change reads best — players skim this.

Comments

Comments are for signed-in players. It keeps the robots honest.

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Nobody has said anything yet

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Bug reports

No bugs reported
Log in to report a bug

Broken level, soft-lock, wrong physics — the maker sees these.

Nothing broken so far. Suspicious, but we will take it.

Report a bug

What went wrong, and what were you doing when it did?

One line. “Level 3 soft-locks after the key.”

Optional, but a repro is a gift.

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